Tuesday, April 2, 2019
Advantages And Disadvantages Of Paging And Segmentation Computer Science Essay
Advantages And Disadvantages Of Paging And variance computer Science EssayTo intention the central dealing unit and the I/O facilities in force(p)ly, it is sexually attractive to importanttain many processes, as possible, in main storage. In addition, it is sought after to free softw be engineers from size restrictions in program development than to restrict them with sharp sizes (that happened in the older computers). The restriction to a predefined size redirects the programmers effort from the use of better programming techniques to a continuously effort to make view in that size a solution, non necessarily the optimal peerless. The means to address both of these concerns is practical(prenominal) memory (VM). Virtual memory remainss atomic number 18 an abstraction of the uncomplicated memory in a von Neumann computer. sluice in a clip of decreasing somatic memory costs, modern computers devote considerable imaginations to supporting practical(prenominal) address quadrangles that argon some(prenominal) with child(p)r than the physical memory allocated to a process. Contemporary softwargon relies hard on realistic memory to support applications such as scope management with huge memory requirements. (Sami Hamed ,2007) .1.1 Implementing Virtual MemoryTo basic approaches to providing realistic memory are leaf andsegmentation.Paging. With paging, distributively process is divided up into comparatively small, glacial-size pages. Paging schemas transpose fixed-sized fudges of selective information betwixt essential and secondary memories. Because of the fixed pages size and page frame size, the translation from a binary virtual(prenominal) address to a corresponding physical address is relatively simple, provided the system has an efficient table lookup mechanism. Paging systems use associable memories to carry through page translation tables. Paging uses ace-component addresses, like those utilize to address jail ce ll within any particular segment. In paging, the virtual address space is a cables lengthar successiveness of virtual address (a format that differs from the hierarchal segmentation address space. In a paging system, the programmer has no specific mechanism for informing the virtual memory system to the highest degree coherent units of the virtual address space, as is done in segmentation. Instead, the virtual memory manager is completely responsible for defining the fixed-size unit of transfer the page to be moved screen and forth between the primary and secondary memories. The programmer need non be aware of the units of virtual address space loaded into or unloaded from the physical memory. In fact, the page size is transparent to the process. ( Philip ,1998) . partitioning. breakdown provides for the use of pieces of varying size. It is similarly possible combine segmentation and paging in a single memory-management scheme. Segmentation is an alternative to paging. It differs from paging in that the unit transfer between primary and secondary memories varies. The size of the segments, are in addition explicitly k right away by the programmer. Translating a segment virtual address to a physical.Segmentation is an extension of the opinions suggested by the use of relocation-limit registers for relocating and bound checking crushs of memory. The program parts to be loaded or unloaded are defined by the programmer as variable-sized segments. Segment may be defined explicitly by language directives it implicit by program semantics as the text, entropy and pickle segments created by the UNIX C compiler. Address is more complex that translating a paging virtual address. (Michael , 2008) .1.2 Process ManagementProcess management refers to the full spectrum of as services to support the orderly administration of a collection of processes. The mainframe manager is responsible for creating the environment in which the sequential process executes, inc luding implementing re beginning management.The community of processes that exists in the as at any given conviction is derived from the initial process that is created when the computer begins operation. The initial process boots up the as , which, in turn, apprize create other processes to service interactive users, printers, mesh connections and so on. A program image is created from a set of source modules and previously compiled library modules in relocate-able form. The link-editor combines the various relocate-able object modules to create an unquestioning program in secondary memory. The loader g overns the absolute program into the primary memory when a process executes the program. The program image, along with other entities that the process can reference book, constitutes the process address space. The address space can be stored in different parts of the machines memory hierarchy during execution.1.3 compares their advantages and disadvantages of Paging andSegment ationAdvantages of Paging and SegmentationDisadvantages of Paging and SegmentationPagingNo immaterial fragmentationSegments can grow without any reshufflingCan flood process when some pages are swapped to discIncreases flexibleness of sharingSegmentationSupports sparse address spaces Decreases size of page tables If segment not used, not need for page tableIncreases flexibility of sharingof BothIncreases flexibility of sharing Share either single page or good segmentOverhead of bothering memory Page tables reside in main memory Overhead reference for every real memory referenceLarge page tables Must allocate page tables contiguously More moot with more address bitsPage table size Assume 2 bits for segment, 18 bits for page number, 12 bits for offset2.0 subprogram Functionalgorithmic program to freeze out the memory card side save up cables lengths. Method Which ground is necessary to define a cache abash busy. Three techniques used direct, associative and associative.ass ociative MappingIn associative affair, when a call for is made for cash, the requested address is compared in the very(prenominal) directory with all entries in the directory. If the requested address is found (directory seduce), the appropriate place in the cache is fetched and returned to the processor, otherwise, a miss occurs.(figure 1) . associable Mapping Cache mental image (1), (Philip ,1998)Associative Mapping SummaryAddress length = (s+w) bitsNumber of addressable units = 2(s+w) words or bytesBlock Size = line size = 2w words or bytesNumber of blocks in main memory = 2(s+w)/2w = 2sNumber of lines in cache = undeterminedSize of tag = s bitsAssociative Mapping Pros and ConsFlexibility as to which block to replace when a new block is read into cacheReplacement algorithms designed to maximize cache hitratioComplex circuitry necessitate to examine the tags of all cache lines in paralleldirect mappingIn a direct mapping cache Lower Row address bits are used to access the di rectory. Several address line card in the same place in the cache directory, upper address bits (tag bits) should be compared with address to experience a hit. If the comparison is not valid, the result is a cache miss, or simply a miss. The address given to the cache by the processor actually is subdivided into several pieces, each of which has a different role in accessing selective information (figure 2) .Direct Mapping Cache Figure (2), (Philip ,1998)set associative MappingOperates in a fashion somewhat similar to the direct-mapped cache. Bits from the line address are used to address a cache directory. However, now there are multiple creams deuce, four, or more complete line addresses may be present in the directory. each of these line addresses corresponds to a location in a sub-cache. The collection of these sub-caches forms the total cache take off. In a set associative cache, as in the direct-mapped cache, all of these sub-arrays can be accessed simultaneously, together with the cache directory. If any of the entries in the cache directory defend the reference address, and there is a hit, the particular sub-cache array is selected and out gated back to the processor (figure 3 ) (William , 2000)Set Associative Mapping Cache Figure (3) ,(Philip ,1998)2.4 Replacement AlgorithmsDirect MappingNo choiceEach block single maps to one lineMust replace that lineAssociative and Set Associative.Must be implemented in hardware for speed. intimately eveningtive Least Recently Used (LRU)Replace the block in the set that has been in cache the longest with no references to it .2-way set associative each line includes a USE bit .First-in- freshman-out (FIFO)Replace the block in the set that has been in the cache thelongest.Uses a round-robin or round buffer technique .Least Frequently Used (LFU) .Replace the block in the set that has experienced the fewestreferences.Associate a reply with each linePick a line at random not based usage .Only slightly inferio r in execution of instrument to algorithms based onusage .3.0What is snapThe basic idea of burst (Redundant Array of Independent Disks) is to combine multiple cheap disks in an array of disk take ups to obtain performance, talent and reliability that exceeds that of a large disk. The array of fathers appears to the host computer as one licit drive.The meanspirited Time Between Failure (MTBF) of the array is fit to the MTBF of an individual drive, divided by the number of drives in the array. Because of this, the MTBF of a non-superfluous array ( fall apart 0) is too petty(a) for mission-critical systems. However, disk arrays can be made chemise tolerant by redundantly storing information in various ways.Five types of array architectures, RAID 1 to RAID 5 were originally determined each provides disk prison-breaking tolerance with different compromises in features and performance. In addition to these five redundant array architectures, it has become popular to refer to a non-redundant array of disk drives as a RAID 0 array. RAID 0 is the fleet and most efficient array type but offers no soil tolerance. RAID 0 requires a minimum of twain drives. (William , 2000).3.1 Performance and entropy RedundancyIncreasing Logical Drive Performance Without an array controller, connecting special physical disks to a system increases the total storage capacity. However,it has no effect on the efficiency of read/ indite trading operations, because data canonly be transferred to one physical disk at a time (see Figure 3).Figure (3) ,(William , 2000)With an array controller, connecting extra physical disks to a system increases both the total storage capacity and the read/ draw up efficiency. The capacity of several physical disks is combined into one or more virtual units called logical drives (also called logical volumes). The read/write heads of all of the physical disks in a logical drive are active simultaneously improving I/O performance and reducing the total time required for data transfer (see Figure 4). (William, 2000)Figure (4), (William , 2000)Because the read/write heads for each physical disk are active simultaneously, the same amount of data is written to each disk during any given time interval. Each unit of data is called a block. The blocks form a set of data stripes that are spread evenly over all the physical disks in a logical drive (see Figure 5), (William, 2000).Figure (5) ,(William , 2000)For data in the logical drive to be readable, the data block sequence must be the same in every stripe. This sequencing process is performed by the Smart Array Controller, which sends the data blocks to the physical disk, writing the heads in the cleanse order. In a striped array, each physical disk in a logical drive contains the same amount of data. If one physical disk has a larger capacity than other physical disks in the same logical drive, the extra capacity cannot be used. A logical drive can extend over more than one ch ange on the same controller, but it cannot extend over more than one controller. Disk failure, although rare, is potentially catastrophic to an array. If a physical disk fails, the logical drive it is assigned to fails, and all of the data on that logical drive is lost. (Peng, Hai , Xinrong ,Qiong Jiangling , 1997) .3.2 differences among all RAID aimsRAID 0 is the fastest and most efficient array type but offers no fault tolerance.RAID 0 requires a minimum of two drives.RAID 1 is the best choice for performance-critical, fault-tolerant environments. RAID 1 is the only choice for fault-tolerance if no more than two drives are used.RAID 2 is seldom used today since error correction code is embedded in all hard drives.RAID 2 is not supported by Adaptec RAID controllers.RAID 3 can be used to speed up data transfer and provide fault tolerance in single-user environments that access long sequential records. However, RAID 3 does not allow overlapping of multiple I/O operations and requir es synchronized-spindle drives to avoid performance degradation with short records. Because RAID 5 with a small stripe size offers. Similar performance, RAID 3 is not supported by Adaptec RAID controllers.RAID 4 offers no advantages over RAID 5 and does not support multiple simultaneous write operations. RAID 4 is not supported by Adaptec RAID controllers.RAID 5 combines efficient, fault-tolerant data storage with good performance characteristics. However, write performance and performance during drive failure is slower than with RAID 1. Rebuild operations also require more time than with RAID1 because conservation of parity information is also reconstructed. At least three drives are required for RAID 5 arrays.RAID-6 Striped data with dual distributed parityRAID-6 is the same as RAID-5 drop that it uses a second level of independently calculated and distributed parity information for additional fault tolerance. This extra fault tolerance provides data security system in the even t two drives fail before a drive can be replaced.While this RAID level does provide great fault tolerance than level 5, there is a remarkable breathing out in write performance due to the requirement for storing parity in two ways for each write operation. A RAID-6 configuration also requires N+2 drives to accommodate the additional parity data, which makes it less cost effective than RAID-5 for an equivalent storage capacity.RAID 10 Stripe set of mirrored arraysRAID 10 (also called RAID 0/1) is a combination of RAID levels 0 and 1. In this type of implementation a RAID-0 stripe set of the data is created across a 2-disk array for performance benefits. A duplicate of the first stripe set is then mirrored on another 2-disk array for fault tolerance. While this configuration provides all of the performance benefits of RAID-0 and the redundancy of RAID-1, this level is very costly to implement because a minimum of four disks are necessary to create a RAID 10 configuration.NOTE A R AID 10 configuration can continue operations even when two disks have failed, provided that the two disks not part of the same RAID-1 mirror set.RAID 50 Stripe set of parity arraysRAID level 50 (also called RAID 0/5) is a combination of RAID levels 0 and 5. Multiple RAID-5 arrays are striped together using RAID-0. Parity is hold separately for each RAID-5 group in the striped array. This level provides the same advantages of RAID-5 for small data transfers with the added performance of striping for disk read/write operations. Also, because parity is calculated independently for each RAID-5 component, if one array is loyal the effect on overall operations is not as significant as for a single RAID-5 array.However, the overhead incurred by RAID-5 parity genesis is still present. Normally this does not cause noticeable degradation unless you are dependent on software-based XOR functionality or have a large number of disks in the array. RAID subsystems that support hardware-based XOR should provide performance nearly equal to a RAID-0 configuration with the added protection of data parity information in the event of a disk failure.A minimum of six disks are required for a RAID 50 configuration.NOTE A RAID 50 configuration can continue operations even when two disks have failed, provided that the two disks are not part of the same RAID-5 parity group.(Adaptec inc. (n. d.)) .
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